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PYTHON Course Shortcut

This page contains a summary of the important lessons required to master PYTHON; Nevertheless, it is NOT a guarantee of Perfection in the PYTHON course.


GENERAL

Interpreter – a program that turns scripts written in an interpreted language such as Python.

IDLE – an Integrated Development Environment for Python 

Integer – a whole number 

Float – a floating point number 

Exponentiation – raising of one number to the power of another

String – one of the basic types in Python that stores text 

Concatenation – addition of two or more strings 

Variable – placeholder for texts and numbers that is used to store a value 

Boolean – represents one of the following two values: True and False 

elif – short for else if 

Break – used to terminate a loop 

Function – a parameterized sequence of statements 

Argument – a value passed to a function (or method) when calling it 

Parameter – a names entity in a function (or method) definition that specifies an argument that the function can accept 

Docstrings – a string literal that occurs as the first statement in a module, function, class, or method definition 

PyPI – Python Package Index. Stores third-party Python modules 

Exception – Means of breaking out of the normal flow of control of a code block in order to handle errors or other exceptional conditions 

None – the absence of a value 

Dictionary – a built-in Python data type composed of arbitrary keys and values 

Tuple – a built-in Python datatype, Which is an immutable ordered sequence of values 

Anonymous Function – functions that are not bound to a name 

Lambda – a shorthand to create anonymous functions 

Iterable – a container object capable of returning its members one at a time 

Predicate – a function which returns a Boolean 

Generator – a function which returns an iterative 

Yield – returns a value from a generator function 

Decorator – a function that modifies another function or method 

Method – like a function, but it turns on an object 

Def – defines a function or method 

Immutable – cannot be changed after it’s created 

Literals – notations for constant values of some built-in types 

Zen of Python – listing of Python design principles and philosophies that are helpful in understanding and using the language effectively 

Mutable – objects that can change their value. 


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